The Puzzle Game is a 2D board-style puzzle game where players switch between characters to solve spatial challenges and reach the exit.
Supporting characters act as movable elements in the environment, helping to manipulate obstacles and unlock solutions.
The key is to use fewer steps to solve the puzzles!
Time: 2024.3.12 - 2024.7.14
Role: Programmer, Co-Designer
Tools: Unity | Visual Studio Code | Cursor
Team Project
Gameplay Desmonstrate
I designed and implemented the board grid and core gameplay logic.
I designed the data and class structure of the game, implementing a core game state.
I built the save/load system and the level selection/star-rating system.
I built a level editor prototype for Crealer— the designer, so he can easily create and test new levels.
We also have plans to open it to players in the future.
Summary of Responsibilities
I handled all of the programming work, including: